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Sektor-Z

16 Game Reviews w/ Response

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Good work but mind the fact that...

...most people own average PC's. I love that Virtua Cop feeling but you should do the smart thing and use sprites where possible, to avoid lagging. It does lag a bit and that's what stopped me from playing this great game that's also full of potential. I can imagine how long it must have taken scripting the camera movement, enemy appearances and everything else. So that's all I can say. I loved the game but the lag was a big setback.

Xplored responds:

Have you FP 10.2+?
Have you tried to play maybe closing other applications or browser windows. It may help.
Anyway you're right in terms of average PC and performance.
We are working harder and harder to make the engine better and better performing (then...implementing Molehill when it will be the right time :D ).
And, as a conclusion...thanks for the 10!

Bugs and glitches

Aside from being faster and harder than the original from the very beginning (as in Mode B), there's a jumping glitch that's not very pleasant. One time when I jumped, I fell on the left corner of the room, from the top, and another time I actually fell under the lowest platform, somehow, but the player got teleported back up. Jumping in the original wasn't that massive and with that much force to kick the player from the top center to the bottom left of the level, so that's kind of a pain in the ass. I always enjoy remaking classics and making them harder as well but you have to stay true to the gameplay, otherwise things like that are going to happen. Other than that minor bug and the fact the controls don't actually fell like the original, the game was very well programmed, looked and sounded like the original, and as the original - addictive and challenging. Not to mention the medals which are always a win. So great work, but you have to try and fix those Neo-in-the-Matrix jumps.

LilDwarf responds:

Thanks alot for the review! This was a challenge to make, unfortunately, those glitches were very hard to fix, and it was worse before :S

Good stuff, man.

Well done, a biped ragdoll simulation in Flash, and in 3d. Impressive stuff! What do you plan on doing with it?

Nameless12345 responds:

I'm probably going to use this tech in a game to animate characters in real-time. I sometimes make prototypes of experimental stuff like this in Flash, and if they turn out well I upload them to places online.

Yay, I know how to make a gaym now :D

Nah, kiddeeeng. This deserves great score not because it's presented in the best possible way (sadly), but because of its funny and original idea. I suggest you do a second one, based on this, with a little bit more depth - it would certainly be an even bigger win. Ups for the great idea!

thinking-man responds:

Maybe some day...

I'm surprised you're surprised that we loved it.

Dude... This is totally awesome, the style of the whole thing, the dialogs, the imagination you had while creating it, and how funny it is. Please make more, DO NOT change the concept, it's a winner in my opinion. Love it.

PuffballsUnited responds:

I try and improve upon each design to make them better and better.

What's the point?

Well done remaking it, I appreciate the work you've done there, but still what's the point of remaking a game that everyone has as it comes with Windows? It's pointless, and the game isn't "powered up" or different in any interesting way. One scoreboard doesn't give the whole thing much more point. Just create something original of your own with the skills you have. This is seriously pointless.

NipponMonkey responds:

Thanks for the 10! Makes a change from the others.

It's not pointless for me as I've learned plenty of new techniques and created useful reusable code for future projects. After making it, even though it's pretty pointless, I decided to release it anyways.

Also, see the below response...

Score - 138 :)

The B game was some amazing experience, I really enjoyed it. Great job once again!

Holmfry responds:

Thanks man! Good score! :)

bravo bratle

Very nice game, I liked the vocals, the graphics, the sounds, the gameplay...

RatherRandomReality responds:

Merci :)

Awesome recreation

Very well done, I'd love it if you make more of those, because you're really good. It really feels like a real Game&Watch. Thumbs up for the idea and the result!

Holmfry responds:

Thanks for the review and the compliments! :)

Keep an eye on the flash portal, due to the unanticipated response this one is getting, I'm definitely planning to make at least one more :) I'll keep it a surprise what exactly it will be...

When something is well done, even if simple...

Nice. The graphics were relaxing and the game was enjoyable. Usually click games are pretty bad and boring but this was so well presented I even liked it. More various objects would make it even more interesting. Nice work.

Why were there just two players and I'm one of them, in the highscore list of the long course?

inversecoma responds:

Well that's just for today, you see. Since it's two in the morning, many people haven't played it so far today.

The Sektorz @Sektor-Z

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